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FPV, ADS obstructed by "coming out of cover animation" when close to cover.

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When ADS or FPV from behind cover, My full head and body has to be exposed far beyond the weapon itself before the animation of the gun being pointed forward (from held vertically to not poke into object in front) will stop obscuring my view entirely and let me see the enemy and shoot.

In other words,

3PV: I see enemy he sees me, I duck behind cover he approaches.

ADS: I strafe right and a long playing gun aiming animation blocks my entire view, while exposing me entirely to fire, I'm head-shotted. Which doesnt make sense as the gun is held at my head, yet I cant aim down it.


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