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Dicska

Pausing and then rewinding replay breaks anti-aliasing everywhere in the game permanently

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Even though anti-aliasing is on, pausing the replay and then rewinding while paused breaks it/disables it, and from that point, everything is rendered without anti-aliasing, so diagonal lines close to vertical/horizontal have really defined edges around the breaking points. After the bug happens, there is no way fixing it, it is basically permanent until the game is restarted (so triggering this bug in the replay messes up all the matches started after that).

Steps to reproduce:
- start any demo
- pause at any point (later than 0:00.00,00)
- rewind
- squint
- rub eyes

Due to the size restriction, I wanted to attach a gif (with sound) but even the gif (webm) was 63MBs so let me just paste the link here:
https://gfycat.com/misguidedmeekimago

Unfortunately, the end of video was cut. I checked settings and AA was still on (medium AFAIK), but the grass looked grainy and the edges inside the building looked broken, too.

I'm not sure you can see the details on it but you can reproduce it locally.

 

Also, after the bug is triggered, several floors (such as the attic floor of the barn-like buildings on Erangel or the two domes around the "shrine" on the top of the mountain of the northwestern island on Sanhok) become overly shiny with some purple hue.

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i think i got the same thing.

 

its been happening for a long time as well. i didnt know what caused it but i wouldnt be surprised if for me its also caused by using the replay.

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On 5/18/2019 at 4:54 AM, r0eladn said:

is this one already filed or sent to dev team?

"

Phelan (PUBG Support)

Apr 30, 23:04 KST

Hello Dicska,

Thanks for taking the time to contact PUBG support.

Your effort in identifying and reporting about game bugs/glitches is appreciated. Our game team is doing its best to identify and solve these types of issues ASAP. 

I have forwarded the details of your ticket to our game development team, for closer review. 

I would also suggest that you post the same on our official bug report forum so that the issue gets more exposure and other players who have faced a similar issue, can join the discussion. This will also help our developers to get an idea about the magnitude of the issue. 

"

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so i dont know if it is AA that gets broken. but for me everything just looks pixelly if that makes some sense.

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13 minutes ago, r0eladn said:

so i dont know if it is AA that gets broken. but for me everything just looks pixelly if that makes some sense.

I was thinking the same. I think it is at least connected with AA since you can also see it on window frames or table edges. But it feels like the grass was crappy, too. Maybe it's the whole 'sharpen' feature or what it is called.

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