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Version 7.8.0 Is Live

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Version 7.8.0 is live.

Bug Fix:

  • Fixed an issue where roster.attributes.won was sometimes false for the winning team.

New Data:

  • [PC] playerSeason.attributes.gameModeStats.{gameMode}.rankPointsTitle
  • [PC] GameResult
  • [PC] PlayTimeRecord
  • [PC] RewardDetail
  • [PC] Stats
  • [PC] LogHeal
  • [PC] LogItemPickupFromCarePackage
  • [PC] LogItemPickupFromLootbox
  • [PC] LogObjectDestroy
  • [PC] LogParachuteLanding
  • [PC] LogRedZoneEnded
  • [PC] LogVaultStart
  • [PC] LogWeaponFireCount
  • [PC] Character.isInBlueZone
  • [PC] Character.isInRedZone
  • [PC] Character.zone
  • [PC] LogMatchEnd.rewardDetail
  • [PC] LogSwimEnd.maxSwimDepthOfWater
  • [PC] LogPlayerKill.assistant
  • [PC] LogPlayerKill.damageCauserAdditionalInfo
  • [PC] LogPlayerKill.dBNOId
  • [PC] LogPlayerKill.victimGameResult
  • [PC] LogPlayerMakeGroggy.damageCauserAdditionalInfo
  • [PC] LogPlayerMakeGroggy.damageReason
  • [PC] LogPlayerRevive.dBNOId
  • [PC] LogVehicleLeave.maxSpeed


Additional information regarding the new data can be found in the documentation:

Telemetry Events

Telemetry Objects


The list of possible values for Character.zone can be found here.


Additional Information Regarding the Title System:

"rankPointsTitle" will be in the form "title(int)-level(int)". For example, Beginner at Level 2 would be shown as "1-2".


The "Lone Survivor" title is for players in the top 1000 of the leaderboard. Their "rankPointsTitle" will be shown as "7-0", the same as the "Survivor" title. You will need to check the leaderboards endpoint to determine if a "Survivor" is a "Lone Survivor". The leaderboards will be updated every 2 hours. "Lone Survivor" players who do not play a match for one week will be removed from the leaderboard.


The list of titles and levels can be found here.

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