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  1. Normally, the game runs... alright. Getting anywhere between 40 and 70 fps depending on the location and action - nothing great, but bearable I guess. However, when I get into a close quarters firefight with another player, my framerate tanks horribly, going into single digits and even freezing for a second sometimes, mostly while I'm getting shot at. Here's video illustration of the issue from my live stream. I apologise for the strong language; I was obviously a bit frustrated at that moment. https://www.twitch.tv/videos/217296460 Others have also recorded and reported similar experiences: https://www.youtube.com/watch?v=HsejUreGiew Date Seen:Started along with 1.0 release and has been going on ever since Server: Live; EU & NA Error Message: N/A Other Information: I have seen many mentions of this behaviour, and they seem to converge on high-detail rendering of blood splatters when close up. Cannot confirm anything, though, of course. Troubleshooting Attempted: Updated graphics card driver (to Radeon Software 17.12.1) Installed important Windows updates Tried disabling Death Cam, Replays and both of these features Tried running both in borderless window and fullscreen All to no avail. Launch Options: I normally run the game with no launch options, but during the troubleshooting I have tried these combinations, all to no avail: -USEALLAVAILABLECORES -USEALLAVAILABLECORES -d3d10 -maxMem=18000 -malloc=system -force-feature-level-11-0 -USEALLAVAILABLECORES System Specifications: Operating System: Windows 7 64-bit SP1 Graphics Card: AMD Radeon HD 7870 GHz Edition (Pitcairn XT) 2GB CPU: AMD Ryzen 7 1700 RAM: 32GB DDR4-2133 in dual channel Pagefile config: 2048 ~ 16384 MB on HDD + 256 ~ 2048 MB on SSD I use these graphics settings:
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