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Found 48 results

  1. I recently got a bigger TV(42") to replace my monitor(22") and i play on ultra settings and grass and distant building look extremely cartoonic and pixelated and look like shit to be honest, i expected more out of ULTRA settings. I tried lowering the settings a bit and that made it even more horrific.i can hardly tell if a bush is a pixelated patch of grass or a person its that bad. i left some screenshots and if video needed let me know. **Edit** Also when opening map i cant read the text i have to zoom in for it to be readable.
  2. Since the 27th update in september, i experience a lot of flickering in pubg for start, when i load the game the copyright message merges with the loading screen and flickers after, when i go to the menu of choosing what server i want to play in or if i want duel, solo or squad the menu flickers a lot when i am in the game, many objects flicker so much that it is impossible to play after a lot of researching i found nothing that could help me, i started messing with the graphics on my own and after a lot of frustration i found that the problem was shadows, apparently only if shadows were on ultra there was no flickering,this came with a price,my fps was so laggy that the game was unplayable, again.. my graphics card is 2,rx 480(crossfired) and the drivers are updated so as my windows 10 please, if you have any idea how to fix it help me, and yes i did try reinstalling the game and tried Vsync and stuff..
  3. Sometimes I get this weird graphics glitch (as shown in attached image.) which is 100% game breaking. I can't properly scan / aim where I want to because there are these huge stretched out / glitched textures all over my screen. Often at a particular direction only. (E.g. let's say i'm facing north and it's glitching. when i face south or wherever, all the textures are fine. but when i face north again all the glitched textures are still flickering all over my screen. this sometimes happens on multiple directions too.) Switching from fullscreen mode to windowed (fullscreen) mode doesn't fix it. idk what to do as sometimes it happens right when i'm exchanging gunfire with an enemy. it happens for approx. 2/10 games. (trash stats but this is the only time i was able to get a screencap.)
  4. Date Seen:28th December 2017 Server: Live server, but this is all client side during replay Error Message: No error message, this is a graphical anomaly Description of bug and required graphical fix: The attached screenshot shows the problem. When in replay mode and viewing the terrain from altitude the coastline shows a pronounced sawtooth effect that crawls as the eye moves. This is caused by inadequate depth buffer precision to cleanly resolve the interface between the water and coastline, also known as z-fighting. It can be mitigated by properly managing the distance of the near clip plane (the far clip plane distance is of secondary consideration having less direct impact on the non linear depth precision). As a game developer with a free roaming camera (like replay mode) it is tempting to pull the near clip plane in towards the viewer as close as possible because you never have to worry about near plane clipping content. Unfortunately this has a major non-linear negative impact on the distribution of depth buffer precision throughout the scene. It is best to either pick a more distant near clip plane value (even a slight change can have a huge impact on precision due to the hyperbolic depth distribution) or dynamically manage the near clip value based on what scene culling tells you might be the closest visible object to the viewer. This can also affect the precision of your fog algorithms. https://en.wikipedia.org/wiki/Z-fighting Launch Options: no changes from default System Specifications: See attached dxdiag screenshots
  5. Bug Description: It's best if you look at the picture/video but here is a quick description: a red-ish ball and if you zoom in on it it becomes very bright and colorful. It happend twice and only once did i record it. It happend with and without OC on my graphics card. VIDEO: Date Seen: Date of posting: 24/12/17 Server: Normal server. Troubleshooting Attempted: I tried turning off my OC but it did not work, however the game is completely playable with the glitch so it is no problem. Other Information: None. Launch Options: No changed launch options System Specifications: Operating System: Windows 10, newest version as of to day Graphics Card: RX 570 Expedition CPU: I7-3770 Ram: 2x8GB corsair vengeance 1600Mhz
  6. Everything in the game is white so i can see buildings, players or anything at all! Except a few buildings when i walked into them they got color! Tried verify my game cache and i didn't help, and i had the problem before the newest graphics drivers and after!
  7. Boa noite pessoal, To com um problema no jogo aqui bem chato, assim, meu jogo fica com umas faixas da mesma textura de onde está o bug, como por exemplo, as vezes fica uma faixa em cima da minha cabeça da cor do cabelo, se eu coloco um capacete ela some, as vezes fica uma faixa de uma montanha que atravessa quase todo map, da mesma textura da montanha. Esse bug persiste tanto no jogo normal quanto no test server. Não sei o que pode ser ou o que fazer, alguém com o mesmo problema? Desde já eu agradeço. Obs.: Ainda não consegui tirar uma screenshot disso, mas quando possível, o farei e postarei aqui. PC: Processador: Ryzen 7 1700 RAM: 16gb g.skill 2800mhz Placa-mãe: A320MA-M.2 Gigabyte SSD: Samsung EVO 250gb PSU: Cougar SL-600 600W Placa de vídeo: R9 380 2gb Strix Asus
  8. The super thick eyelashes are not present on any other face+skin tone combinations for women (or men). The first of the three skin tones for that face looks normal. Graphics settings are all on ultra and no settings that I tried had any effect on these eyelashes. It's probably not something that needs fixing by launch But it also seems like something that can be easily missed and unreported. Thanks for the game.
  9. Hallo Leute! Ich habe eine Frage bzgl. den Grafikeinstellungen bzw. FPS in PUBG. Ich habe einen sogenannten "High-End PC" und habe durchschnittlich 50 FPS bei Ultra Einstellungen. In Grasgebieten bin ich bei 70-90 aber in Städten bzw. wo viel Spieler sind droppen die FPS auf 30-40, was schon ziemlich nervig ist. Das komische jedoch ist, wenn ich die Einstellungen von Ultra auf Sehr Niedrig stelle, bleiben die FPS komplett gleich. Wie geht den das? Specs: CPU: AMD Ryzen 5 1600
  10. Hi guys, A few days ago I updated my Windows and my Nvidia gpu driver. After that, things don't work how they used to work on PUBG. Other games work fine. My game is flickering green constantly when I'm playing PUBG. When I change to another resolution or full screen windowed mode, my game works like it used to. But only for a while, so it's not a permanent fix (after doing this the game was also way more blurry). Besides that, as soon as I went to my desktop and back in-game the graphics issue was back. I also couldn't record my problem because in the recorded version the graphics issue was not shown, in the video playback the game looks fine!? Same for trying to screenshot it? Why can't I see the green flickering when I record/screenshot PUBG? I'll add a screenshot taken from my mobile phone: Things I've tried to fix it: *Updated Windows 10 to it's latest version *Tried repairing/reinstalling Microsoft visual c++ 2015 *Reinstalled 'PUBG' twice (once to try if installing it on my SSD would fix it) *Verifying gamefiles *Reinstalling my latest nvidia drivers *Tried closing 'Gameforce Experience Game Overlay' before starting PUBG PC Specs: Intel i7 6700k Nvidia geforce gtx 1070 16gb ram I'm sure it's PUBG related, at least a combination of something where PUBG is involved, because no other game I play has this problem (Battlefield 4, Rainbow six siege, gta v, csgo etc). Please help me guys, share your thoughts. Thanks in advance. RaziiuM
  11. Taken on Test servers, 22/Nov/2017. This happens inside houses. This only happens when Shadows are set to Ultra. Setting it to High, Normal, Low or Very Low resolves this issue. PC specs: CPU: Intel Core i5-4440 3.1GHz Quad-Core Processor Video Card: VisionTek Radeon RX 480 8GB Video Card Motherboard: Asus B85M-E/CSM Micro ATX LGA1150 Motherboard Memory: Kingston HyperX Fury Blue 8GB (1 x 8GB) DDR3-1600 Memory Storage: Seagate Barracuda 2TB 3.5" 5900RPM Internal Hard Drive
  12. The lighting and shadows are rendering awkwardly at a distance inside of the shelter. Aside from being distracting as they pop in and out, it is also creating an environment where players literally cannot see if there are enemies ahead of them when they come around a corner and move down a hallway, which has the potential to allow for some very one-sided ambushes. I cannot confirm whether this behavior is experienced elsewhere as my first 2 games on the test server I landed at the shelter, and have not had an opportunity to see if it occurs inside other buildings. 1920x1080 at medium settings (with low processing and aliasing, high view distance) on a GTX 960, running on a windows 10 machine. Altering my video settings did not appear to have any impact on this behavior. Please see the attached video.
  13. you can see the weird artifacting going on here. when I would strafe by windows in this building was the only time I noticed it. I screenshotted cuz I thought it was my monitor, but it showed up in the screenshots after the fact as well. I have a couple other screenshots if you would like to see them. thanks.
  14. I have a Geforce 980 Ti, but I'm playing on Low/Very Low settings in general. I'm not running reshade on any other such stuff. Occasionally this bizarre thing is happening: https://streamable.com/nawo7 As you can see, huge lighting changes depending on which way I'm facing inside the house. Never seems to happen outside. Any ideas? TIA!
  15. Date Seen:A few months ago/up until now Server: Live Server Error Message: Throughout the game the screen will flicker with these white squares. The first 20 or so seconds will show you the issue. Other Information: When I enable vsync it reduces the number of white squares on some occasions. Troubleshooting Attempted: I completed all the guide's troubleshooting with the page file size etc, The graphics drivers are at the latest by AMD, I've done fresh driver installs. This only happens in pubg. Temps are all good, no overclocking Launch Options: No System Specifications: Operating System: Windows 10 Pro 64bit Graphics Card: AMD r9 390x CPU: i5 6600k Ram: 16gb The easiest way to get this information is to hold the windows button and R to open the run dialog, then type in "dxdiag" and take a screenshot of the "System" and "Display 1" tabs as shown below:
  16. Since the 27th update in september, i experience a lot of flickering in pubg for start, when i load the game the copyright message merges with the loading screen and flickers after, when i go to the menu of choosing what server i want to play in or if i want duel, solo or squad the menu flickers a lot when i am in the game, many objects flicker so much that it is impossible to play after a lot of researching i found nothing that could help me, i started messing with the graphics on my own and after a lot of frustration i found that the problem was shadows, apparently only if shadows were on ultra there was no flickering,this came with a price,my fps was so laggy that the game was unplayable, again.. my graphics card is 2,rx 480(crossfired) and the drivers are updated so as my windows 10 please, if you have any idea how to fix it help me, and yes i did try reinstalling the game and tried Vsync and stuff.. please help
  17. so when I jumped off the plane heading towards mylta I noticed some of the ground textures looked stretched out, as I got closer to the ground I realized they were stretched to the point of basically being all the way up to the top of the skybox, basically the entire town of Mylta was in the shadow of this large wall, I could move through it and it even would move in a breathing fashion(creepily). It stayed there the entire game and even when spectating my friend i could still see the object
  18. Bug Description: Some time ago my game started getting the disco fever at random. It seems the bug starts on transitions (either from lobby to island, island to plane or death to spectate/lobby). If I get the bug when on airplane it will last until I die and start spectating and so on. It is hard to see on the gif provided (couldn't upload video) but the spots that are blinking looks like destroyed squares of pixels. The bug starts at total random intervals. I can play an entire evening without seeing it, and then it can show up 3 rounds in a row. Date Seen: 09.30.17 - maybe two weeks earlier. Server: Live servers. Troubleshooting Attempted: Restarted computer. Cleaned and upgraded drivers. Checking temp on gpu (not above 54 degrees celcius) Other Information: Launch Options: No. System Specifications: Operating System: Windows 10 Enterprise 64bit Graphics Card: XFX Radeon RX64 Vega CPU: Intel i7-3770k Ram: Kingston DDR3 16GB The easiest way to get this information is to hold the windows button and R to open the run dialog, then type in "dxdiag" and take a screenshot of the "System" and "Display 1" tabs.
  19. Date Seen: Currently. Server: Live server, all regions, all modes. Error Message/Other Information: None. System Specs: Windows 10 / GTX 1070 / i7-6700K / 64GB RAM / 3 x Dell U2415 Monitors / Not overclocked Hello! My resolution is set to 5760 x 1200, and the scaling is completely off. In third-person, all I can see is the top of my head, and in the main menu, the screen shows the pillars to the left instead of showing any of the characters (see below). This is probably due to the resolution scaling setting that maintains the X-axis FOV and not the Y-axis FOV, and I tried to change this using the "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV" config file setting, but it appears that this has been disabled. Could you please change this FOV option so it scales the Y-axis? I understand that graphics config line commands have been disabled to deter cheaters and that a third-person FOV slider may be undesirable, but it doesn't seem like changing the scaling to maintain the Y-axis would cause any major issues. It wouldn't affect those running standard 16:9 or 16:10 displays, but it would greatly help those of us in the ultrawide community. Thanks for your time!
  20. Date Seen: Always - Purchased game in March 2017, problem persists. Information: So I created a post a while back on this in PUBG community hub about this but didn't get useful replies; to disclose, this isn't an issue exclusive to this game. I get the same distortion when I started playing Conan Exiles (i'll include an image from that as well) but also got little help. The only connection I could (publicly) find was that both run on Unreal Engine 4 which is likely my problem but not sure on a solution and sort of hoping someone might have insight on what else I can try. The bug has been consistent except recently there was 1 game where I didn't have any distortion (I was shocked) - but this was the "once in a blue moon" moment. The distortion is not on all "textures" or "objects" but on specific things- it used to happen to hair on players but this doesn't happen any more- it has ALWAYS distorted any water (including rain which is very annoying). - in Conan Exiles it was bushes and sand. Generally it happens to objects that have a lot of detail/motion. !! The screenshots were taken back in march/April and it isn't a prominent now so I will try to add updated screenshots later today. Bug Description: Checkered distortion of either color and black squares or color and offset-color squares. This happens to textures even in the main menu. Troubleshooting/Testing Steps Attempted: I have: Reinstalled games (both games effected) Restarted PC Reinstalled graphics card drivers Installed game on other HDD (persists on primary and secondary HDD) Updated latest graphics card drivers Tried enabling/disabling Integrated graphics (normally enabled for 3rd display but even when disabled it persists) Tried re-seating graphics card (I was getting desperate)
  21. Getting graphical artifacting when aiming down sight's such as the Red Dot/Holo and 2x. I don't seem to be getting it on the ACOG and I've definitely not experienced it on the 8x scope. My PC specs: i7 4790k @ 4.4ghz on Asus ROG Z97 Maximus Hero VII 16GB 2133mhz DDR3 Game running on Samsung 840 EVO SSD AMD Sapphire Radeon RX 480 8GB, Driver version 17.9.1 (Latest possible driver as of writing this post)
  22. Date Seen:09/16/2017 Server: EU-Server (Live) Error Message: - Other Information: It appears with and without clothing. Troubleshooting Attempted: - Launch Options: - System Specifications: Operating System: Win10 Graphics Card: GTX 1060 TI CPU: i5-4690K Ram: 16GB As you can see in the picture my own sholder appears on the screen when aiming down sights with the Tommy Gun. Doesn't matter whether i wear clothes or not.
  23. ADS with the 2x scope on the water creates particle effect. Is this normal? Never noticed it before.
  24. Saw some floating buildings at C6-L9 and the surrounding area. I haven't noticed it there before.
  25. So, I was playing, and I saw this I thought there were bombings and the roof glitched out with doors and widnows. BUT! Then I went deeper and the city...
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