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I was in middle of playing event, 10 man war mode, and this crash suddenly occurred. Not sure why, played about 10 matches with no issues, before this crash. Game was ok afterwards as well.. error message said something like "GPiinstance ==1" or something about virtual .. I wasn't going to post the bug, but noticed it was IN my clipboard buffer! I didn't copy the bug to my buffer. Why was it there? LowLevelFatalError [File:D:\wk\tsl-client-branch\build\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 482] Pure virtual function being called KERNELBASE.dll!0x000000002DDA4008 TslGame.exe!0x000000006AFB0EF9 TslGame.exe!0x000000006AF6D41B TslGame.exe!0x000000006AF39B9D VCRUNTIME140.dll!0x0000000027E84B10 TslGame.exe!0x000000006AFFD54B TslGame.exe!0x000000006AFF7E7C TslGame.exe!0x000000006B00066D TslGame.exe!0x000000006AFBEFD7 TslGame.exe!0x000000006AFBC824 KERNEL32.DLL!0x0000000030A41FE4 ntdll.dll!0x0000000030C4F061 ntdll.dll!0x0000000030C4F061 Crash in runnable thread FAsyncLoadingThread