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  1. Here’s what I’ve come across so far that makes this game some what unplayable. I understand it’s still beta phase and adjustments and recalibrations are necessary before full release but this is what I’ve encountered so far. - Glitching: (Game Crashes) : Half way through a game session, the Game will systematically crash. This happens maybe every few games but it means closing the game down and restarting in the hope that you come back alive and well. In some cases, when you return and you’ve died, a pop up will give you the choice to rejoin in, in which you will be stuck at the lobby screen, staring into the distance. In other cases, the pop up may not appear at all to rejoin but one will appear after you’ve died to tell you so. If you are playing duos or squads and the game crashes, the game will give you a pop up allowing you to spectate, only this will send you back to the lobby screen, staring into the distance. - (Driving) : While Driving through the map, I’ve come across a few hills except on the occasion of trying to drive up them, my vehicle seems to hit an invisible brick wall and refused to go further, so I have to detour and find another way to drive up. In other cases however, the Driving is smooth until my vehicle decides to flip on flat ground. The way this happens is quite amusing, not while being shot at by the other players in the session however. - (HitBoxes) All Characters have the same hit box however on some occasions, firing at an enemy with the same weapon as you seems to fail even after hitting them with the perfect headshot with a shotgun. You’re dead and the other player is running off with all your loot and other items simply because for some reason, your headshot hit didn’t recognise. The Hit Box on Vehicle is also nigh on impossible until they’re driving anything less than 20Kph or they’re stationary. Either way, head shots or face shots don’t mean much when you’ve got an UAZ Flying towards you. - (Environment) Graphics and performance get better with time however, firing a weapon through a broken door or a stair rail for example seems to be once again, like firing at a invisible brick wall and your rounds seemingly bounce off these items and waste your precious ammunition. As far as grenades go, throwing that perfect swing, aiming straight through the window to your unsuspecting enemy doesn’t always work in the way you want it too. Especially after said grenade, bounces off the window ledge, back down between your legs and explodes, killing you instantly and sending you straight back to level 1 again. - (BP and Reward Boxes) After every game, you receive BP or Battleground Points to customise your character and buy your Rewards crates, granting you the ability to change the appearance of your character and also trying to acquire that fluffy jacket you’ve had your eyes on for a while. However, especially after gaining yourself a hard fought chicken dinner or a place within the top ten. Any BP amount over 400 will subsequently be lost by the system and you will not receive it meaning that all the effort put into the last game was for nothing and you’re no closer to the fluffy jacket you love than before. However, every buy on the reward crate doubles the amount needed for next time, only the chances of better gear do not raise with the amount spent as all items for rewards are common. meaning spending 4800BP on a white tank top seems rather pointless. Being giving a random crate out of the 4 to choose from also dampens the mood when you receive a pair of high tops you didn’t really want. Anything you’ve come across yourself, please post below so we can get these issues fixed and on the way to the full release. Thank you and happy hunting!
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