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Wonder why you can’t quite figure out where that shot is coming from? It’s most likely not your fault, it’s still the game’s. I first noticed this when I was walking around waiting for a match to start, trying to figure out which character is attached to what voice isn’t that easy, while it should be fairly easy... right? What’s in front of you is centered, what’s to your right should be panned hard-right, however when you’re running, walking, turning or whatever, the position where the sound comes from is delayed. Meaning that it takes a - idk, a few hundred milliseconds ? - for PUBG to play the sound from the right “direction”. For instance, when there is a shot coming from exactly NW, but you’re spinning in circles for whatever reason, the gunshot sound will **NOT** come from exactly NW because the panning is behind - idk, a few hundred milliseconds ? -. Idk if this is a bug, or whether or not Bluehole intended it to be like this, it shouldn’t be there in a game like this.