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PUBG_RoboDanjal

Developer
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Everything posted by PUBG_RoboDanjal

  1. PUBG_RoboDanjal

    Enemy Player not rendering

    Do you have the replay to look at? I would be interested to see it.
  2. PUBG_RoboDanjal

    Pixelate red dot sight / scopes

    The known issue list reflects the situation of a fix for this issue. I am aware that it has moved about on the list, and I have brought up the inconsistency with the team. Sorry for the delay on this.
  3. PUBG_RoboDanjal

    Miramar soft rocks that swallow humans

    Thanks for sharing. It's on our list!
  4. PUBG_RoboDanjal

    Unregistered Hit Marker

    Do you have footage of this taking place?
  5. PUBG_RoboDanjal

    391.01 nvidia driver bug

    Please try a clean installation of your drivers.
  6. PUBG_RoboDanjal

    Background noice

    Sounds like the normal ambient sound in the game to me.
  7. PUBG_RoboDanjal

    Bug in the mountains of power grid

    Thanks for sharing. It has been reported.
  8. This has been reported to the team. Thanks for letting us know.
  9. PUBG_RoboDanjal

    Some weird invisible mountains - Los Leones

    Thanks for letting us know.
  10. PUBG_RoboDanjal

    Background noice

    I'm sorry but I cannot hear the issue. Do you think you could try to further explain?
  11. Thanks for letting us know, I have reported this to the team.
  12. PUBG_RoboDanjal

    PC 1.0 Update #6

    (21st Feb. Update - Added new crates) Hello players, In December 2017, we announced that we were considering introducing a maximum ping limit to improve the game environment for our players. This update has been delayed as the team’s resources were focused on cheat blocking and prevention. PUBG is now introducing an experimental method that we hope will get even better results than the one we were considering before. Unlike the method considered earlier, we are going to divide the matching pool depending on ping. This means that the users with lower pings will be prioritized during matchmaking. The team is expecting to improve the overall play experience by splitting the matching pool rather than restricting connection depending on ping. Preparations are underway to test this method in some regions, with first trials planned to start this week. Specific dates will be shared when ready. Early this year, development of some of the major features and systems was delayed as our focus shifted towards tightening our anti-cheat effort. Also, due to other reasons, we have not been able to show you the team’s development roadmap for 2018. We would like to ask for our players’ generous understanding that despite the team’s eagerness to share what we have been planning and working on, the timing had to be changed. We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications to create a deeper and more realistic gameplay. In March, the team will reveal what you can expect from us in the first half of 2018 in terms of our development and new content plans which, by the way, include a new map. The current test server patch is mostly aimed at further optimizing the gameplay and fixing several significant bugs. More optimizations and fixes are being worked on and will be shared with you when they are ready. Please refer to the patch notes below for details and leave any feedback you may have on our forum. After the updates made to the test build are proven to be stable, they will be applied to the live servers as well. We will announce the timeline for the live server update soon. Your enjoyment of PUBG remains our number one priority. We will continue to put our best effort to improve and maintain the fair play environment, optimize the game and provide you with new content. (Updated Patch Notes) New Crates Added two new crates (free / paid) Changed the crate system New paid crate (FEVER) can be obtained separately from the "weekly crates" screen You can open the paid crate box with the Early Bird key which is purchasable in the Steam market New free crate (MILITIA) has a 40% drop rate. Drop rates for previous crates are shown below MILITIA (New): 40% DESPERADO: 20% BIKER: 20% WANDERER: 10% SURVIVOR: 10% The below chart shows the individual drop rate per item that can be earned through the new free/paid crate boxes FEVER items Zest Turtleneck (White): 15% School Shoes (Beige): 15% Mesh Polo Shirt: 10% Combat Gloves (Khaki): 10% Checkered Shirt (Coral): 10% Hi-top Canvas Sneakers (Pink): 10% Retro Polo Shirt: 5% Combat Pants (Coral): 5% Zest Sunglasses: 4.5% Zest Loafers with Socks: 4.5% Denim Bootcut Pants: 4.5% Zest Bootcut Pants: 2.5% Zest Silk Scarf: 1.3% Floral Retro Jacket: 1.3% Zest Retro Jacket: 0.6% Zest Denim Jacket: 0.32% Cropped Corset: 0.32% Zest Checkered Skirt: 0.16% MILITIA items Tank Top (Gray): 20% Raglan T-shirt (Red/White): 20% Polo Shirt (Pink): 20% Vintage Polo Shirt: 20% Military Shirt (Gray): 6.5% Military Trousers (Black): 6.5% Long Sleeved Turtleneck (Black): 3% Utility Belt (Brown): 1.4% Camo Tank Top (Red): 1.4% Military Boots (Black): 0.4% Battle Belt: 0.28% Vintage Gas Mask: 0.28% Leather Bootcut Pants: 0.08% Military Jacket (Black): 0.05% Military Cap (Black): 0.05% Cowboy Hat (Brown): 0.028% Faux Leather Jacket: 0.0128% Cowboy Hat (White): 0.0128% Military Skirt (Black): 0.0064% World Replaced some fences in Miramar to unbreakable fences or walls in order to optimize the client. Gameplay When the player is riding in the airplane, they will no longer be able to see the inside of the airplane. This is to improve the early game client and server performance Other players will be visible once they jump out of the airplane When riding the airplane, you can check the number of remaining passengers via the new UI element at the bottom left of the screen Replays When reporting someone through the replay system, we now receive a 1 minute replay file centered on the point of your report It is impossible to report through a replay file which has been created longer than a week ago It is impossible to report the same player multiple times in the same replay file Bug Fixes Fixed the issue where the player would die from falling when vaulting and climbing Fixed the issue where after reconnecting to the game, the player would get a glitched view when using ADS on their weapon Fixed the issue where the player didn’t receive any damage after entering a vehicle from a prone position and then exiting while the vehicle was moving Fixed the issue where after entering the vehicle (passenger seat) from prone position and using heal/boost items, the player was shown using the items in prone position instead of sitting down Misc. Made changes to prevent the reduced heal/boost time cheat Thank you, The PUBG Development & Community Team
  13. PUBG_RoboDanjal

    Pixelate red dot sight / scopes

    That is correct, we found to have marked it as solved by accident so took steps to clarify it and correct its location in the next set of notes.
  14. PUBG_RoboDanjal

    Pixelate red dot sight / scopes

    Hello everyone, Just in case you missed it this is on our Known Issues list and it is being worked on.
  15. PUBG_RoboDanjal

    Cheating Discussion

    We addressed both of these points in an announcement. https://steamcommunity.com/games/578080/announcements/detail/1648749039611202780
  16. PUBG_RoboDanjal

    I can't customise my character

    As I said previously, your account was created and the free customisation used, along with the registration of the user name to your SteamID. I cannot help you further, sorry.
  17. PUBG_RoboDanjal

    I can't customise my character

    No, this data is not available. Just the date of when the character was created.
  18. PUBG_RoboDanjal

    I can't customise my character

    The in game name of Pircla was created in April 2017, so you must have logged in then with your steam account and created the account. I am unable to help you with the customisation of your character.
  19. PUBG_RoboDanjal

    I can't customise my character

    I can see that you have been family sharing since April last year. At this time you were able to have your own character whilst sharing, but this ability was later removed and forced you to use the same character as the owner. Your character customisation would have happened at that point and now that you have purchased the game this character has been re-allocated to you. You will need to wait to get the BP to be able to customise your character again.
  20. PUBG_RoboDanjal

    Dual monitor issue. Game starts on wrong display

    Unfortunately I am unable to replicate this issue on my setup (4 monitors), my game always opens on the primary monitor. Try launching Steam big picture mode, if this opens on your primary monitor try launching the game and see if it is also on the primary monitor.
  21. PUBG_RoboDanjal

    Cheating Discussion

    We addressed the reliability of the Death Cam/Replay feature in a recent Dev Blog Why not ? Everyone then has an option. It might improve the overall experience of the game for players and reduce the current hysteria about hacking. Which is really what it should be about. Sadistic_Dentist's thread has been merged with this thread where I have addressed the region lock suggestion.
  22. PUBG_RoboDanjal

    Unable to create custom server

    This should be solved now.
  23. PUBG_RoboDanjal

    DONE WITH THIS NOW!

    As previously stated; it's not a bug or a glitch. Healing is a feature within the game.
  24. PUBG_RoboDanjal

    DONE WITH THIS NOW!

    This is not a glitch, it's a tactic commonly used at the end of the match.
  25. PUBG_RoboDanjal

    Xbox Game Preview Patch Notes #5

    Xbox players, Quick update; we are pushing a fix for an in-game issue that was undermining the core experience for some players. As part of that update, we have decided to include some additional performance and gameplay improvements, as well as a new controller option. We want to thank our community for the continued feedback and look forward to the discussion that the changes below bring. Gameplay Pistols have been removed from Y button's weapon rotation and grouped with the melee weapon. Players can now equip pistols by pressing 'up' on the D pad. Optimization Continued improvements related to player “rubber banding”. Enhanced server performance while parachuting. Option Added a new controller preset to options menu. Type B (new preset) now supports: Holding LT to aim down sight. Holding LB to use 3rd person perspective aim sight. Controller guide has been updated to include the new controller preset. Bug fixes Fixed an issue where players repositioned out of the battleground after certain actions and remained invulnerable until the end of the match. Additional memory and non-memory related crash fixes. Fixed the inability to join duo/squad through invites outside of game. Known issues to be addressed next patch: Dropping objects causes the player to switch weapons. User is unable to switch grenade types when tapping right on the D-Pad. We ask that you continue to direct feedback, questions, or bugs to: General Discussion & Feedback General Help Suggestions Bug Reports & Troubleshooting See you in-game, The PUBG Development and Community Team
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