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BadmoonRisin68

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About BadmoonRisin68

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    Roadkill

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  1. Uninstalled re-installed correct version should be 401.9.1.24 as of 7/22 19:31 PDT.
  2. 7:00 PM Pacific time on 7/22 I'm not seeing an update or the ability to update. Version on xbox 401.7.1.46
  3. Verified with the router logs it is connecting to an Amazon ip. Can PUBG explain why it uses the same port for all the IP addresses it connects to? At one point my router log said I was connected to 47 ips using port 31112.
  4. Hopefully now that we can actually see ping we can get some change on that if it is true I think the PC servers are there but I also heard they might be on Microsoft servers. I'll check my router logs.
  5. Hi all, I'm located in the Portland Oregon metro area using comcast, and I can get a 13-14 ms ping on rainbow6. I tried various settings on my home network from opening ports to dmzing my xbox, various DNS settings and nothing seems to bring the ping down. Is there an average that I should be getting or are there just too many hops in between my location and the game server? Also are their any ports I need to open/configure? I've also reboot modem and router after changes I've tested. Thanks, BadmoonRisin68
  6. On Xbox One X with a solid state drive I seem to have a hard time getting the season pass menu to be initialized. What I mean is the menu will do one of two things. Fail to load completely button wont even register to call the window to the forefront. Or the window will not be fully responsive such as it doesnt load items in the display grids. Or it will not respond to inputs specifically when claiming rewards. To refresh and work around this I have to go to the title screen and re assign my username to the session when i never logged out of xbox. This is both time consuming annoying and keeps me from getting into more games. Side note the key down press seems to be super sensitive to where the selected item will bounce over the intended selection. Can a delay be built in for this? Thanks, BadMoon Risin68
  7. I really don't think it would take them a ton of time to fix the sharpness of the sight. I get there are a ton of bugs, but I also imagine its not the most sought after sight in the game due to its clarity. It would be a super simple fix for the game to appear to be smoother while not doing much at all, and I get they have network/rendering issues. but if you are going to be sticking something in a players face routinely why is that not a priority on some level. My point being there are parts of the map people just straight up avoid and have the option to avoid, where as a sight is not so forgiving and it may be the only thing you have to work with.
  8. I get that, I've been playing since month 1 of the beta before full release, but they fixed other reticle's I'm only curious if its just a problem that no one talks about so it never gets fixed because no one makes it an issue.
  9. I get that, I've been playing since month 1 of the beta before full release, but they fixed other reticle's I'm only curious if its just a problem that no one talks about so it never gets fixed because no one makes it an issue.
  10. Has the 2x Sight been pixelated for anyone else? All the other sights including the 3x are more defined when it comes to shape of the sight. Anyone know if there is a plan to sharpen up the image so its not so ambiguous. For me personally I would much rather be able to change the size of the circle/retical to my liking than the brightness. While a smaller circle in the sight might take longer to aim, I'm sure people would find a good middle ground on where they like the size of the site. Thanks, BadMoonRisin68
  11. The next playable zone marker is white on a white background. Tha same thing is occurring with the fastest approach dashed line its white on white. Any chance we can control those colors or make it so they always have contrast? It was bearable in Miramar. But this is very disorienting. Thanks, Badmoon Risin68
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