" we are already aware of that this is not the only way to solve a fundamental problem in Erangel "
what problem ?
there was never a problem with loot on erangel and so never will be one
Erangel = PUBG and PUBG = Erangel
all started with streamers and other postings in forums like: we need a NEW SMALLER map, we need MOAR action, we need moar guns to play some DEATHMATCH
and you dropped sanhok with ARs/DMRs in every trashcan/corner
and on this sepcific map you can see the result:
in the first 2-3 Minutes 50-60 player out of 90-100 are dead - now you can start to explore the beauty of Unreal-Engine until circle 5/6 hits the round and/or Top 10
this already happens on Erangel and will increase with more AR/DMR lootspawn in some locations
your try to fix the midgame by inserting flaregun/drop is the wrong way
there is only one kind of gamers out there with a lootproblem: the "hotdroppers" - they need this to get a 20+ Kill round to post on reddit/youtube
they just don't realise that this game is not only or about to shoot/kill someone/anyone/ALL
and lootchanges will not fix midgame or anything - it will just make them cry for other/more changes to play a shooter/deathmatch game
keep your fingers of Erangel please