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fakiiri

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About fakiiri

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    Redzone Victim

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  1. People using controllers bugged so that they become invisible to others. Thats what happened. All threads pointing this out are now silently deleted.
  2. Game uses around 2GB of ram so that leaves 6 for OS. More than enough. Also texture are loaded into GFX card memory not on system memory. Slow HDD or broken SSD might be issue here.
  3. It is a hack. Easy to tell how players act when invisible
  4. About time. Invisible player has been problem since launch
  5. I advice players not to spend a single penny on the game before Bluehole takes action and fixes these issues instead of trying to milk out more money.
  6. I think you have just missed those "features" game has to offer. https://forums.pubg.com/search/?&q="invisible players"&search_and_or=or&sortby=relevancy https://forums.pubg.com/search/?&q="no footstep sound"&search_and_or=or&sortby=relevancy https://forums.pubg.com/search/?&q="invisible parachutes"&search_and_or=or&sortby=relevancy
  7. 1. Invisible players. 2. No footstep sounds 3. Parachutes not visible Bluehole has been made aware of all these issues over a year ago. Nothing has been done to fix listed issues. Now I would like to hear what other players think about priorities company has taken to not fix these issues.
  8. It has been problem since launch and nothing has been done to fix this issues. Level of support or dedication from developers is non existing. All we see is PC specs being asked over and over again. Patches bring more and more bugs instead of fixing what players want to have fixed.
  9. How about you take some time and go trough old posts where people have posted specs. Many tried with several usb audio devices. Do once what you are paid to do. OK?
  10. 6th game still the same. What has happened since 2 days??
  11. Getting hit after hiding behind corner on every game. On worst cases it make take around 2 seconds when you are still getting hit. Completely unplayable Some connection info to common services: C:\Users\xxxxx>ping 1.1.1.1 -l 5000 -t Pinging 1.1.1.1 with 5000 bytes of data: Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 Reply from 1.1.1.1: bytes=5000 time=1ms TTL=59 C:\Users\xxxxx>ping 8.8.8.8 -l 5000 -t Pinging 8.8.8.8 with 5000 bytes of data: Reply from 8.8.8.8: bytes=5000 time=8ms TTL=121 Reply from 8.8.8.8: bytes=5000 time=7ms TTL=121 Reply from 8.8.8.8: bytes=5000 time=7ms TTL=121 Reply from 8.8.8.8: bytes=5000 time=7ms TTL=121 Reply from 8.8.8.8: bytes=5000 time=7ms TTL=121 Reply from 8.8.8.8: bytes=5000 time=7ms TTL=121
  12. Players show up in replays so there are no point of showing those.
  13. Just saw another tread about exact same issue:
  14. i7-8086K 16GB 480GB NVMe SSD for games RAID 1 2x 128 SSD for OS GTX 1060 6GB Just google pubg invisible players and there are several videos showing this bug
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