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About Gladiatorpie

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  1. If you want to argue semantics then sure. Its a buff. However, the context is clearly pointing to saying they dont need to buff the direct power of the stun such as effective range and stun duration.
  2. Since you cant edit after 5 minutes for some stupid unknown reason.... Watching it in .25 you can see they both hit the shoulder. Seriously unlucky dude
  3. There is clearly green blood from the first shot. The only thing I can think of is that you somehow got two shoulder hits out of it. Wearing level 3 armor a k98 will do 43.8 damage per hit. I’d check a 2D replay to see how much damage each shot did.
  4. They dont have to buff them to be any better then they currently are. They just need a better indication that they actually effected someone.
  5. Ive been having it mostly on Vikendi. Sometimes on Miramar to a lesser extent but freaking Vikendi is just terrible.
  6. Since I cant edit for some reason.... The idea is of course in addition to the “hands up” animation as its pretty hard to see people when you are launching stuns from the first to second floor and whatnot.
  7. They do a good job when they hit but a lot of times it looks like they hit when it didnt. I would suggest an auditory yell similar to when your character gets hit as an indication that they have been stunned to some degree. If you look up what stun grenades do in real life its not to far fetched of an idea.
  8. https://pubg.report/streams/f732d7c3-e4ef-4330-a394-7b38567b9d70/318767675 My buddy killed this guy from 100 ish out in a couple taps and he goes on for awhile about how he is 'pc'ing' He's actually pretty good at the game and its a nice confidence booster for him to have people think he is cheating. And no one ever thinks im cheating......
  9. I would argue that the other throwables still allow it. A well placed molly will push a guy off his rock or room and good stun can do the same in buildings. Hell if you want to make it really spicy you can smoke a building and play hide and seek. And if they reduced the lethal radius to say, 2m, people will still run as far as possible from the grenade. No one wants to tank 95% of their hp.
  10. Damn. I can make putting clothes on sound skillful if broke it down step by step. They just need a lethal radius nerf. If I have full health and a nade gets me I want to know that it landed right on top of me
  11. Something something something quite proud of our vehicle physics
  12. https://gamerdvr.com/gamer/ilovebeer17/video/73740392 https://gamerdvr.com/gamer/ilovebeer17/video/73740416 starting to get pretty frustrating.
  13. I blame the dumb put your gun in the sky mechanic. I should have had the 3rd guy though
  14. Wish armor could take this many rounds. https://gamerdvr.com/gamer/ilovebeer17/video/73730041
  15. Dont know if there is an internal list of these kinds of things but heres a few more. Crash - it happens with 4 seconds left in the video. https://gamerdvr.com/gamer/ilovebeer17/video/73552520 Bad terrain - sucks my map is up but you can see where we hit. https://gamerdvr.com/gamer/ilovebeer17/video/73552640
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