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Everything posted by HandyPalad1n

  1. HandyPalad1n

    Really inconsistent vehicle impacts

    Since the last update, I'm seeing really inconsistent results from hitting and being hit by vehicles. 1) I've hit people at high speed and had them bounce off several times, still alive. 2) I've hit people at high speed and killed them. 3) I've been insta-killed on full health when clipped by vehicles doing about half speed 4) I've been killed by vehicles that looked like they missed me (as has a friend). It is really inconsistent and feels like it isn't working properly. I do like the decreased acceleration on the vehicles (although the dune buggy now seems to have no advantage at all).
  2. HandyPalad1n

    One Shot One Kill [Oct 18-21] Feedback topic

    Lots of fun but really laggy. The P1911 is horrible. It's a death sentence.
  3. HandyPalad1n

    Can’t get into a match...

    I was having problems on TPP - couldn't get a game after getting one in seconds several rounds in a row prior. Cancelling matchmaking wasn't having any effect. Returned to title screen and problems went away.
  4. HandyPalad1n

    Laser sight

    The red dot is aligned with the barrel, so it's pointing in the same direction but not at exactly the same spot. I wonder how that compares because the laser sight is under the barrel.
  5. HandyPalad1n

    Guide screen while loading

    The grayscale guide pages that pop up during loading aren't useful on Xbox 1X because they aren't up long enough to read. I'd estimate they are only visible for a few seconds. Perhaps don't have them as loading screens for 1x. Xbox 1X with external SSD.
  6. HandyPalad1n

    Text overlay for playlists on Play menu

    I am getting a bug on the Play menu where if I change my play list (for example, from all to just Battle Royale) then the previous selection shows behind the new one. It's like the text overlays the previous text. Xbox 1x with external SSD.
  7. HandyPalad1n

    Can’t select any cosmetics

    If you are in matchmaking you can't do those things, which is how it is now in production. But I'm not having this problem on PTS outside of matchmaking.
  8. HandyPalad1n

    What I like

    The laser sight is awesome. Popped it on a UMP and had a hip fire party. Good fun. The Mutant is fun. The new vehicles on Sanhok are both really in character. Making it so weapons retain their auto fire if you drop them is great. Domes wins there.
  9. HandyPalad1n

    Highlights on Items players pick up

    I hear you. On the other hand, how realistic is it that I can't work out whether I'm picking up the knife or the fork from table in front of me, and half the time I pick up the wrong one. Perhaps the brightness could be muted (as already suggested) or instead of a highlight There are could be a prompt (x to pick up [item]) or maybe an option in settings to turn toggle item highlighting?
  10. HandyPalad1n

    Pts new stuff

    Getting shot through that cover, by a guy who moments ago sounded like he was somewhere else, but he's actually behind the invisible wall on the warehouse roof. ?
  11. HandyPalad1n

    PTS drift

    I'm finding that even when I'm healing or in inventory I'm having to correct for drift and also my camera is rotating even when my stick is central. Going to try the sensitivity and deadzone and see what it does.
  12. HandyPalad1n

    PTS drift

    This is dead on. No one was asking for less sensitivity, so all they had to do was increase the max end, but keep the standard sensitivity the same (like going from a 1-5 scale to a 1-10 scale, where 1-5 are the same as before. Frankly, they keep changing rather than improving the game.
  13. HandyPalad1n

    Darker Interiors?

    That would be awesome - if you can turn it off. ?
  14. HandyPalad1n

    Invisible wall / object Miramar PTS

    Hi There is also an invisible object on the roof of the office building in the set of 3 buildings north west of the Junk Yard. Here is a link: https://xboxdvr.com/gamer/handypalad1n/video/58727833 Xbox 1X with SSD drive.
  15. HandyPalad1n

    Invisible wall / object Miramar PTS

    Good stuff. Cheers.
  16. HandyPalad1n

    A Letter to the Dev Team.....

    Even on Type A, something is off with the sensitivity. So much of this game is muscle memory. I don't want to adapt how play to a different environment and then have to adapt back afterwards. I love the new weather and inventory options, but I'm sticking to the live server too.
  17. HandyPalad1n

    Darker Interiors?

    I also noticed that internal lighting seemed darker when it is overcast. All of the light is from natural sources, so it would be darker inside on a cloudy day (assuming no artificial lights obviously).
  18. HandyPalad1n

    Remote Players’ Gun Sound

    But what does it actually do? What's the difference in the game experience between having it turned on or turned off? Who knows? Maybe you can look it up in an online dictionary?
  19. HandyPalad1n

    Anyone got any weather yet?

    Fog and overcast (ready to rain) on Erandle. Rain and overcast (cloudy) on Miramar. Regular weather on both also.
  20. HandyPalad1n

    General sensitivity (type A)

    Only thing I like is the weather. That is pretty sweet.
  21. HandyPalad1n

    General sensitivity (type A)

    The general sensitivity (rather than the bug referenced for type B) seems sluggish (10-15 points below normal). Parachuting also feels off (somehow). I'm not much enjoying this PTS experience. The control issues mean I can't really enjoy or test out the other stuff.
  22. HandyPalad1n

    Anyone got any weather yet?

    I've had rain, for, and overcast, as well as the usual weather. I like it. Driving in the fog is awesome.
  23. HandyPalad1n

    Remote Players’ Gun Sound

    I wondered about that too. No idea what it means.