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Showing content with the highest reputation on 12/22/2018 in all areas

  1. 5 points
    Honestly this map isn't as exciting as I thought it would be. I know we're testing it so I can deal with the bugs. The loot is just horrendous, and the circles are just dumb, they barely shrink and its not pushing anyone to do anything. There was literally 4 to 5 minutes where no one died at all lol. The map is cool don't get me wrong, but its hard to hot drop because nothing really renders in on my one x. But as for right now with the loot and weird circles it's kinda boring tbh. Hopefully its better when it goes live.
  2. 4 points
    It was the day before Christmas And all through the house All my squadmates were camping Being quiet as a mouse Then outside the window Arose such a clatter Of passing planes, smoke bombs And machine gun chatter A jolly fat man In his big festive hat Dropped a care package on me Red box, nicely wrapped A big heavy helmet A military vest A groza with ammo This loadout's the best! Then out peeks the grinch And lets out a burst I instantly die. That Groza, she's CURSED. Merry Christmas silencefarkin 🤙😁🤙
  3. 3 points
    Would be awesome to see a killcam brought to ps4 like they have on pc. At the very least show us the number of kills the person your spectating has. Also would be cool to see the number of kills your teammates have, maybe a crosshair with their killcount next to their names??
  4. 2 points
    If that’s the case, then level 3 vests should be standard in Sanhok. And yes they do spawn on the map, but they aren’t just laying around everywhere. im sticking to my guns, I believe level 3 equip should be crates only. Just my opinion.
  5. 2 points
    The SSD will really help out the rendering issues. I'm on X with SSD and seldom have any rendering issues.
  6. 2 points
    I like the circle behavior on Vikendi. It shifts the boring lull to the beginning of the match and now fights are more frequent in the mid game. Plus I noticed that I am not getting pinched by the blue while fighting in the late circles. I agree that the loot is rare but It makes things much more tense. Coming out of a compound with just a Tommy Gun and Shotty hoping to hell that you don't run into someone with range is both frightening and exciting at the same time.
  7. 2 points
    Replace 15% of the Tommy guns with kar98/m24 Replace 10% of all SMG spawns with DMR spawns bam fixed. Not too many snipers, not too many tommy guns. i should be a game dev
  8. 2 points
    1. The game loads perfect on my Xbox One X. Fully rendered while parachuting. 2. The loot is not horrendous. You want an AR, DMR, or SR? Go somewhere named, loot 10 buildings.There’s a reason they’re popular. Every building having an AR like Sanhok is boring. Take chances to get your loot or hide with your Tommy Gun. 3. The circles are brilliant. Slow, tactical movements, compound to compound, making your way into zone. It’s boring to you? Move. Don’t camp. Push a complex, Rambo, find action. 4. This is the easist map, strategically, to win on. 4/7 wins, yesterday (2 solo, 2 squad). Slow down, make thought out, calculated plays.
  9. 2 points
    Just to nitpick..loving the map but I struggle to see the circle I have bad eyes so it might just be me..anyone else?
  10. 2 points
    Красный вообще перестал использовать, мне более заметнее зелёный цвет для прицелов, он и пожирнее вроде чем красный. На викенди что тот, что этот цвет не всегда можно разглядеть, если добавят обводку или прозрачность уменьшат я был бы рад.
  11. 2 points
    Okay. Tested it. In PUBG's language "Complete stop" means: Stop the vehicle 0 km/h AND GET OUT OF THE VEHICLE! Thanks PUBG...
  12. 2 points
    Im having a real hard time seeing the zone circles with them being white on white snow. Could we please get a contrasting color so I dont need to zoom in to decifer the white lines on white snow.
  13. 2 points
    I about fell out of my damn chair, I love and hate this game lol
  14. 2 points
    Yes. I'm very happy with this effort. I've been irritated with them here and there but this update is beefy.
  15. 2 points
    "Ach, die Dinge die du zerstörst" sollt ihr selbst herausfinden Wenn du FPS Probleme hast oder PUBG dir komisch vorkommt, als hättest du kleine Lags, versuche bitte folgendes: Einstellungen -> Grafik -> Vollbild -> Fenstermodus -> Vollbild. Hat für viele die FPS Probleme und Ruckler beseitigt. Es wird an einer Behebung der neuen FPS Probleme bereits gearbeitet. Grüße, TecK
  16. 2 points
    These patch notes have been updated. Update 1 - 12/20/2018 Read the changes at the bottom of this post. -- Hey everyone, This week, we are updating the PTS with lots of exciting content for you to test out! This update will include our new 6x6km map Vikendi, new weapons, Graphical Settings Options, and many quality of life and bug fixes. Please note that the parachute overhaul is currently being optimized for console and will be released in an update at a later date. Check out the full patch notes below! For those who haven’t yet used the PTS The PTS is a separate PUBG server that’s free to download for anyone who already owns a copy of PUBG. The purpose of the test server is not just to provide a preview of upcoming features, but to find the issues we need to solve so we can push the content to live as smoothly as possible. The changes listed below are all coming to the PTS first because many of the changes still needs to be tested to see if there are any issues with performance. All player data, statistics, etc from the test server will not carry over to your live server account. To take part in the test, all you have to do is own a copy of PUBG for Xbox One and search for “PUBG Test Server” on the Microsoft Store. PTS Open Schedule KST: December 21 2:00PM PST: December 20 9:00PM CET: December 21 6:00AM For healthy matchmaking, some modes have been disabled in PTS. Please see below for available queues: NA, EU - TPP Solo, TPP Squad Vikendi will be the only map available to play on PTS. NEW MAP - VIKENDI Vikendi Gameplay Vikendi is a 6x6km map. The gameplay of Vikendi is quicker than Erangel and Miramar, but offers an arguably more tactical experience than Sanhok. Players can throw snowballs while waiting to board the plane in the starting area Vehicles will have less traction on snow or icy areas. Acceleration on icy terrain is slow and you lose more general vehicle control as you speed up. Footprints and vehicle tracks will appear as players travel in snow-covered areas. Keep an eye out! These are great to help identify if enemies have passed by recently. Keep in mind that footprints and tracks in the snow don’t stay around forever! Redzone The center of the red zone spawns outside of the play zone. The smaller the play zone, the smaller the red zone. Bluezone The first circle of every game is much smaller than other maps, but subsequent circle sizes change less drastically. This facilitates more blue zone variety and unique experiences. Similar strategies work on Vikendi to Erangel and Miramar for the first three phases, but the zones will close slower starting from phase 4, similar to Sahnok. We feel this leads to a good balance between strategy and gunplay throughout the duration of each match. Item Spawn Balance The overall item spawn rate is at a midpoint between our maps - offering a unique place between the spawn rates of Erangel and Sahnok. Level 3 helmets spawn in the world. Level 3 vests spawn more often than other maps. Smoke Grenades are spawned at a higher rate compared to other throwables. NEW AR: G36C G36C spawns only in Vikendi Chambered for 5.56mm ammo, it can load 30 bullets and 40 with an Extended Magazine G36C has a lower and upper rail for attachments, but cannot attach a stock NEW SIDEARM: SKORPION Added a new handgun, the Skorpion The Skorpion spawns on all maps Single fire and full auto fire mode Uses 9mm ammo, it can load up to 20 bullets and 40 with an Extended Magazine Attachments: Sight: Red dot sight Muzzle: Suppressor Lower Rail: Vertical Foregrip, Half Grip, Light Grip, Laser Sight Stock: Stock for Micro UZI Magazine: Extended Magazine only Skorpion is also available in the Training Mode. Have fun! NEW VEHICLE: SNOWMOBILE Added a new vehicle - Snowmobile The Snowmobile only spawns in Vikendi It seats 2 players and performs much better than other vehicles on snow and ice, but is more difficult to drive on other terrain. QoL Minimap: Players can now further magnify the minimap Player order consistency: Player order between the lobby and in-game is now consistent so that players will have fixed numbers and colors based on lobby order when they enter a game. Added field of view slider in First Person Perspective mode (FPP) settings Added graphical settings option for Xbox One X Controller Guide can now be seen from the lobby from settings Graphical Settings Options (Xbox One X) For this initial round of testing, the graphical settings options will only be available for Xbox One X players. We are actively developing these options and are aiming to have them ready for all Xbox consoles as soon as possible (Xbox OG/S will have different settings). Framerate Priority Sets the resolution to 2560 x 1440 and enables V-Sync. This setting is recommended for a more consistent framerate. Resolution Priority Sets the resolution to 3840 x 2160 and enables V-Sync. This setting is recommended for a higher level of visual fidelity. Dynamic Resolution (NOT AVAILABLE FOR TESTING YET) Changes the resolution in real-time. This is the best setting for ensuring an optimal balance between framerate and visual fidelity. Further details are being finalized and tested internally. Gameplay Decreased recoil of the P18C Improved the sound settings in option The sound settings are now separated into Master Volume, FX Volume, UI Volume and Music Volume Maximum number of Forward Running Sensitivity has changed from 50 to 100 The maximum value would stay the same, so if your Forward Running Sensitivity was 10, it will change to 20 This is to have a more specific value Added auto-reload option When enabled, you will reload weapons automatically when you try to fire while your magazine is empty By default, this is set to “Off” but can be changed in the Gameplay menu Performance Improved the client performance by optimizing the creation of character materials Improved performance by mitigating an issue causing thin objects to flicker. Optimized particles in rainy weather. Adjusted the parachute and character sync rate depending on the distance to improve server performance Optimized weapon target calculation overhead. Optimized culling logic of invisible instanced mesh. Optimized overall character movement cost. Reduced level streaming hitches. Reduced physics creation hitches. Report Added the report player function to event mode games Press 'Y' to report the killer When reporting someone who had team-killed you, there will be an option of reporting "Teamkill" You cannot report the same player more than once in one game Bug Fixes Fixed an issue where players could sometimes climb stairs much faster while moving diagonally next to the wall. Fixed an issue where a downed players' character model would sometimes penetrate walls. Fixed an issue where characters would look like they were sliding while standing up if they took out a weapon and stood up at the same time. Fixed an issue of seeing headless characters when using healing items in FPP mode in prone position or when entering a vehicle. Fixed an issue where a player appeared to slide when standing up or moving while going prone before landing from a certain height. Fixed an issue where some animations were cancelled when moving with certain steps Fixed an issue where sometimes an enemy player was seen shooting with the weapon at the back of the character Fixed an issue where you can sometimes see through walls and rock surfaces while riding the motorcycle. Fixed an issue where your camera sometimes goes through the vehicle when the vehicle is leaning on an object. Fixed an issue where ADS worked unreliably when ADSing right after equipping a weapon. Fixed an issue where a player sometimes received collision damage from a motorcycle when another player picked up the motorcycle. Fixed an issue where a character would sometimes rotate even though its feet are fixed when the screen is rotated more than 180 degrees left or right. Fixed an issue where a player's motion was sometimes shown as scoping when taking steps next to a wall. Fixed an issue where characters could vault over other characters when positioned at certain heights. Fixed an issue where a player would sometimes clip through the floor of a building when disembarking a motorcycle. Fixed an issue where a character's animation would pop upward when getting close to the wheels of a buggy. Fixed an issue of where a character's animation would pop upward when crouching and standing up near a vehicle. Fixed an issue where player couldn’t see his/her teammate’s character in lobby after a match intermittently Fixed an issue where player couldn’t loot some items such as weapon or ammo on the ground Fixed an issue causing a character to be headless when wearing certain skins Fixed an issue where players could shoot in an abnormal direction in free-look Fixed an issue where In FPP when character holding throwables or ready to throw throwables is moving facing the sky, his/her hand flickers and moves around Fixed an issue where players could get into certain terrain of Miramar which should be impossible Fixed an issue where player can stand up from a prone position faster than usual in certain conditions. Fixed the issue where players could use weapons while swimming if they kept pushing the weapon equip button near rocks. Fixed an issue which caused the screen to shake excessively when spectating an opponent who was firing a weapon. Fixed an issue where when freefalling out of the plane and pressing particular movement keys, certain animations didn’t play correctly. Fixed the issue where the footstep sounds of players moving at low speed (walking when crouching) was not played to other players. Fixed an issue where the character's footsteps couldn't be heard when on carpet Fixed an issue where when click the “Play” button, game was frozen in the lobby. Fixed an issue where world map and wheel menu could be opened at the same time. Fixed an issue where a spot at the back of the truck and buggy would block bullets. Fixed an issue where when plane flew around you, the sound of plane was not played. Fixed a rare bug where teammates would receive friendly-fire damage, even if you weren’t aiming at them while shooting Fixed an issue when the character passed through the barbed wire, it penetrates the character’s body or cause unexpected termination. Fixed an issue where the hair when wearing certain beanies Fixed an issue where sometimes the effect sound of the Adrenaline Syringe is continuously played even after canceling Fixed an issue where vehicle horns continued to sound after exiting a vehicle while holding RT Fixed the issue where the team list does not correspond when observing his/her teammate and changing camera using LB/RB Fixed an issue where the casting gauge for health/boosting items and reviving was not shown while observing Fixed an issue when picking up a throwable while holding the same throwable, the holding amount did not update Fixed an issue the bolt action of the observee was shown incorrectly while observing Fixed an issue where the quick marker was unable to remove while observing Fixed an issue where the animation for equipping/unequipping the weapon was shown incorrectly after the observee stands up from prone while observing Fixed an issue where the motorcycle was not mountable on certain angle Fixed an issue where the sound of emote played just before the round begins at the in-game lobby continued to play even after riding the plane Fixed an issue where the camera passed through the door on certain angle when ADSing close to the door while holding a handgun For known issues, please go here. -- Update 1 - 12/20/2018 QoL Controller Guide can now be seen from the lobby from settings Gameplay Added auto-reload option When enabled, you will reload weapons automatically when you try to fire while your magazine is empty By default, this is set to “Off” but can be changed in the Gameplay menu
  17. 1 point
    Помогите разобраться в чём трабл, прицелы такие как колиматоры, галографы, х2, х3 меняют яркость почти на минимум сами. Я выкручиваю яркость на максимум, допустим если поменять прицел его яркость сбрасывается почти на минимум.
  18. 1 point
    Footsteps make no sound for me or others inside a lot of buildings.
  19. 1 point
    Why don't you just learn to read the information posted by the development team or "since reading obviously isn't your strong suit" go watch the video they posted about the design concept for this " Tactical " map design.
  20. 1 point
    You're crazy and clearly don't understand the map design if you think level 3 helmets shouldn't spawn in Vikendi. They're an absolute must in the new map, otherwise the map wouldn't be some what balanced, and anything with a scope would be OP.
  21. 1 point
    Please tell me they aren’t carrying over level 3 helmet spawns. it makes it work and makes it special to have to get them from crate.
  22. 1 point
    I have no problems in parachuting, pressing ¨W¨ and the flying in any direction
  23. 1 point
    Picked up a Winchester and kinda felt it was out of place here.
  24. 1 point
    But what exactly happens when you leave the plane? Are you just dropping down like a rock? If this is the case, pls check this thread/post: TL;DR: You need to go to "Gameplay"/"Key Input Method" and switch your preference for "Sprint" to Hold instead of Toggle.
  25. 1 point
    I think we really got spoiled with the crazy loot levels of Sanhok. This map is almost the complete opposite. They seriously nailed the Risk Vs. Reward ratio this time around
  26. 1 point
    See then i played about the same amount of matches and found 3 the entire time m24, kar98k twice its a bigger map you'd think they would have more snipers.
  27. 1 point
    PUBG Dev Letter: Anti-Cheat (Official but in Korean only)
  28. 1 point
    Sorta agree with this. Seems like there are TONS of SMGs. ARs seem plentiful enough. I think the balance feels okay. SRs/DMRs need to be increased in my opinion. I've played approximately 20+ matches and have come across SRs only a handful of times.
  29. 1 point
    Strange. It's the opposite for me. I had decrease my sens slightly for all scopes, over the shoulder and general.
  30. 1 point
  31. 1 point
    I like it how it is. I am very quick at switching in and out attachments. It separates players who can loot an area or dead body and assign the attachments because good players can do it very fast, while more novice players have to take their time. It just widens the skill gap which can scare newcomers away. Blackout is more intuitive with the attachment feature, but I like PUBG’s methodical way of doing it. 😝
  32. 1 point
    The map itself and design is great. where the problem lies is the level 3 helmet spawns, the lack of assault rifles snipers and dmr's most of the weapons are mini Uzis and tommy gun. Besides Close Quarters combat in the city the map is very wide open and far stretches making snipers a viable option. But due to the spawn rate of snipers and dmr's you do not get that type of gameplay all the time maybe one out of ten games and then when you do get the sniper you are not rewarded for great headshots because level 3 helmet spawn in the ground. wackyjacky 101 has a Perfect Video breaking this down you would think that with the SMG spawn rate this would be something we would expect on Sandhok due to the size.
  33. 1 point
    Same. Played a few matches earlier and got server busy a couple times but was able to restart game and get in. Now nothing but server busy.
  34. 1 point
    I know that it won't happen but i would really like if you guys would open solos on the vikendi map. It's the first day of testing and i've already had enough with random squads. It really kills the enjoyment of the game when i have to play like that. How come we could test the miramar and sanhok solo and not vikendi? I just cant play like this
  35. 1 point
    same I’m sick of people with people who are not even speaking English and the ping is mental even though I’m on the same server as them but 4 people playing from different countries in a squad messes makes the game so laggy and you can’t even shoot anything
  36. 1 point
    Please add duos to the test server.
  37. 1 point
    Hi, Before you try to make a video you might want to take a look in your Settings menu and then go to Sharing and broadcasts. In here gives you the option to set the length of the video clip before you make it. Now when you are playing you can press the share button your Ps4 controller and it will give you the option to save a screenshot or a clip to your Ps4.
  38. 1 point
  39. 1 point
    1)сколько по времени остаются следы на снегу 2)почему вернули 3 шлем в дома? 3)почему после подбора оружие перестало идти сразу в руки ,а весит за спиной
  40. 1 point
  41. 1 point
    Please release server SA for ps4, please test
  42. 1 point
    Camping is not cheating. The premise of the game is to be the last one. Doesnt matter if you let all the other 99 fight each other to death. You get kill and hit points already. Getting the chicken dinner is the aim.
  43. 1 point
    I agree bud. I read each line of the new patch notes and the "auto reload" is the only thing I disliked. Pretty soon they'll be adding aim assist. The guy who forgets to reload or shoots his load too fast deserves to die.
  44. 1 point
    Hey everyone, Happy Holidays! To celebrate this festive time and our new map, Vikendi (now playable on PTS), we have prepared something very special just for our console community! Submit your writing skills in this Holiday Vikendi poem contest! Submit a poem in any format related to PUBG, the general spirit of the holidays, and Vikendi as a comment! Submit your entry as a reply in this thread. The top 10 players with the best lines will receive the Survival Pass: Vikendi when it is released on live servers in January. (For more info on the upcoming Survival Pass: Vikendi, please have a look at our guide here.) Event Period Starts: December 21 9PM PST / 6AM CET Ends: December 24 12AM PST / 9AM CET *Any poems submitted after December 24 00:00AM PST will not be eligible *Please make sure to provide your in-game ID (Gamertag / PSN ID) with the poem to receive the prize. We look forward to seeing all of your festive poems!
  45. 1 point
    Hey everyone, Below is a quick overview of the upcoming Survivor Pass: Vikendi. This pass is not yet available on live servers, and will be released alongside the Vikendi map in January (date TBD). To prepare you for the pass, here are some details of what you can expect. SURVIVOR PASS: VIKENDI The System is currently under development - the actual UI/UX may be different when it is released. The duration of the pass is 10 weeks. Players have the opportunity to complete missions and receive rewards throughout the duration of the pass. Two types of passes are available: Free version of Survivor Pass: Vikendi - Provides missions and rewards to unlock for all players, as they level-up the pass. Premium version of Survival Pass: Vikendi - Provides special missions and exclusive rewards to players who’ve purchased the premium pass, as they level-up the pass. Each level you can claim rewards from Survivor Pass: Vikendi in the Rewards tab and also claim Coupons by clicking on the ‘Drop In Supply’ button. Coupons can be used to unlock exclusive rewards, read on for more details. You can view your current mission lists in the ‘Missions’ tab. There are 5 mission types available to complete: Daily Missions: 3 missions will be provided every day. You swap out up to 1 mission per day. Weekly Missions: 10 missions will be available every week, and you can view the missions for specific weeks. Premium Pass holders can complete up to 10 missions per week and all players with Survivor Pass: Vikendi can complete up to 4 missions. Beginner Missions: Easy missions which are provided for beginner players. Premium Missions: All players can complete these missions, but only players who have the Premium Pass can claim rewards after completion. Challenge Missions: Theses are special missions provided for players who’ve completed all their weekly missions in a specific week. It contains more challenging and advanced missions. All players can complete Challenge Missions, but only players who have the Premium Pass can claim rewards after completion. ‘Coupon’ system in Survivor Pass: Vikendi You can claim Coupons (Blue, Yellow and White) each level, which you can then use to unlock exclusive items in the Coupon Shop.
  46. 1 point
    Exactly, it’s like they’re more scared having the best stuff then if they had level 1 gear and an m4
  47. 1 point
    Hey everyone, As many of you may know, we have not yet opened every queue that is available, including FPP. This is because we have been prioritizing fast matchmaking and queue times for everyone and are only opening queues as the online population increases to ensure that our players are not waiting too long for a match. However, due to the high interest in FPP from the community, we would like to start out by opening one FPP mode for the NA and EU regions. For this, we would like to gauge interest and request those who want to play FPP to vote in our poll to see which mode is most preferred (Solo, Duo, or Squads). Voting will take place from now until December 21 12:00pm PST, with the plan to open the FPP mode of choice for the NA and EU region on December 27. Please note that we will be monitoring the impact on matchmaking and player base numbers, and may choose to close the mode if there are not enough players to sustain the FPP mode. Thank you for your understanding and we look forward to opening FPP very soon! FOR NA POLL GO HERE: Thanks, PUBG PS4 Team
  48. 1 point
    Hey everyone, As many of you may know, we have not yet opened every queue that is available, including FPP. This is because we have been prioritizing fast matchmaking and queue times for everyone and are only opening queues as the online population increases to ensure that our players are not waiting too long for a match. However, due to the high interest in FPP from the community, we would like to start out by opening one FPP mode for the NA and EU regions. For this, we would like to gauge interest and request those who want to play FPP to vote in our poll to see which mode is most preferred (Solo, Duo, or Squads). Voting will take place from now until December 21 12:00pm PST, with the plan to open the FPP mode of choice for the NA and EU region on December 27. Please note that we will be monitoring the impact on matchmaking and player base numbers, and may choose to close the mode if there are not enough players to sustain the FPP mode. Thank you for your understanding and we look forward to opening FPP very soon! FOR EU POLL GO HERE: Thanks, PUBG PS4 Team
  49. 1 point
    Всё-таки это больше праздничное событие, чем просто подарок. Никто не говорил, что будет просто Хотя задание на самом деле не очень сложное. Я думаю. что вы с ним без труда справитесь и сможете заполучить эти клёвые рождественские скины.
  50. 1 point
    Если просто зайти в игру, то вы получаете эти предметы на 30 дней. Если выполнить задачу "Достигните топ-10 десять раз во время проведения события, на любой карте и в любом режиме.", то эти предметы останутся с вами навсегда.
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