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Showing content with the highest reputation since 04/19/2019 in all areas

  1. 45 points
    Hi everyone, Today, we have some information for you around upcoming fixes for a few critical issues on the console version of our game. Before diving in though, we want to thank you for your patience as we work to resolve these ongoing issues. We understand that the experience hasn’t been what it should be, but we sincerely appreciate the time and effort that our community has spent giving feedback, submitting bug reports and continuing to be passionate PUBG players. Hitching/Freezing During early game looting, many of our players have been experiencing hitches and freezing. Thanks to your feedback, we were able to identify and fix this issue. We rolled out a hotfix on April 25, 7PM PDT / April 26, 4AM CEST to resolve this issue, and we would like to thank everyone who took time to send in reports, video, and feedback as this greatly helped us investigate this issue. Rendering Our team has been focused on improving rendering and world loading for quite some time. We’ve touched on this topic a few times in past dev letters, but this has been a very complex issue to tackle due to the large amounts of data required to calculate on all maps. Our current solution is to reduce the data size of all maps, which will reduce loading times to a much faster rate. We expect this optimization will improve loading speed, which will produce fewer "playdough" architecture and more fully rendered buildings. Below, you’ll find a video clip that shows the optimization improvements we've made: Rendering_before_after_5.mp4 You can expect these changes to be implemented soon since we plan to launch the optimizations to live servers by the month of May. We obviously want to ensure you are having the best experience possible on all maps, so this is a high priority for us and these solutions are the first step in our efforts to continually improve rendering and optimization. Map Selection With the introduction of Vikendi, we changed the way players could select maps. With this change, we received community feedback across our different channels informing us that this change wasn’t welcomed or enjoyed by most players. So today, we want to acknowledge this and let you know that we hear you loud and clear. Because of this, we’d like to discuss planned changes for map selection. Simply put, we have a lot of different ways to play (four maps, two perspectives, and many different regions), so balancing your desire to drop into a map on-demand with the need to minimize matchmaking times has become a priority. Internally, we have been looking at ways to improve map selection for both PC and console. Although we have not yet decided the best long-term course of action, we have decided to move forward with changes for the console community based on your feedback and suggestions. ‘Featured Map’ selection system Current: Featured Map - Currently Vikendi Standard - Currently Erangel, Miramar and Sanhok Quick Match New: Featured Map - Changes periodically between Sanhok and Erangel Standard - Remaining maps Quick Match Sanhok will be the first featured map. Look out for Erangel to be featured when we introduce upcoming loot balance changes for consoles. The new Featured Map system is now available with the hotfix rolled out on April 25, 7PM PDT / April 26, 4AM CEST. We understand that some of these items have been a long time coming, however, we hope that this improves your overall play experience. Our game is continuously improving because of you, so thank you again for your participation and feedback. We’ll see you on the battlegrounds! - PUBG Console Team
  2. 20 points
  3. 17 points
    As the title says, I think it's gone a bit too far this time. There are rifles everywhere, grenades are more common than pistols and it hasn't taken more than 3 or 4 buildings to come out fully kitted in the few games I've played, without even dropping in "high loot" areas. Erangel is now a bit of a maxi-Sanhok. I really appreciate being forced out of my comfort zone to find good loot. Forcing you in to difficult decisions, or hard battles, in order to find what you wanted was always at the core of what the game was originally about. If it's going to drop rifles on you left right and centre then there's now no incentive to move outside of being pushed by the circle, and for me this creates a less enjoyable playing experience. The very best games are the ones where you write yourself off as having no chance because all you've got's a UMP, a level 1 vest and an outrageous collection of bandages, only then to dodge some enemies, win a fight against the odds, kit up and go on to win the thing. Sometimes less is more. I think a bit less is what Erangel needs from where it is right now. *Prepares to be flamed*
  4. 14 points
    It’s there it just hasn’t rendered
  5. 14 points
    The old leaderboards were way better... bring them back
  6. 13 points
    I won a solo game with the most kills and the most damage in the match, but I made what is possibly, my best play ever. I want to share it with you. With 3 alive and zone pushing, only knowing one enemies position and low on health, I make the play. I rush toward enemy smoke but I hit a 90 degree turn away, breaking line of sight, knowing I’m going to outsmart the enemy that knows about me, and it works to a charm. I reposition 50 m away from the smoke and prone to heal. The enemy is lost, I’ve disappeared. Objective complete. Mission almost successful. I locate the 3rd player. No worries though, I’m only sandwiched between two players. Choosing the player that’s closest, I cook and toss a perfect grenade from the prone position, a tactic I learned from@pajama dad. I cook grenade number two, a little shallow... Am I still the best ever? Have I lost it? I pre-aim the crosshairs, stand and AWM 2nd place in the chest. I still got it.
  7. 13 points
    Before last May, rendering on the One X was as good or better than we have now with an SSD. Buildings loaded in the far distance while parachuting, no playdough buildings, you could see weapons and guide your chute to them before hitting the ground. This was the same rendering pattern that PC had and the X could handle it. Then PUBG tried to help out the OG Xbox by implementing predictive rendering (rendering optimized for the OG console). They we're lazy and instead of using two different rendering builds for the different consoles, they forced X users to use it too. This did not allow the X to render everything simultaneously. It forced the X to render one thing at a time and moved weapons to server side to slow the rendering speed. They have tried to do this 3 or 4 times since last last May and each time rendering has gotten worse. The only way they can improve it on the OG is to keep holding back certain objects and textures so the critical ones can load in first. This is why the X now requires an SSD because we are using rendering that is optimized for the OG console. This is probably effecting the PS4 too. Only PUBG would ruin rendering for half of it's players to improve it for the others. The bad part is, the OG isn't fixed and they are going to keep doing this. X users need their own build making it the best it can be for them The current X is in no way enhanced. They should feel ashamed when an X user complains about rendering and playdough buildings and especially when users are forced to buy an SSD because they created this issue.
  8. 13 points
    Hi, the console used was an Xbox one S without an SSD.
  9. 12 points
    Every person plays differently so all I can do is give you general advice. First do not be discouraged....most of the people you are going up against at this point are people that really like pubg, and have put in a lot of hours. The whole 'hey, new shiney' has worn off the game and a lot of bandwagon players have moved on, so your opponents will be the ones that really get the game and have put in a lot of time. The game is just as much the choices you make as it is your skill. You need to put yourself in the position to win...and a lot of that you only get from putting time in the game. Learning the maps, where people are most likely hiding, or the direction they will be coming from, when to take fights and when to avoid them, how to reposition, ect. Things like remembering the plane path, and using that and the map features to figure out which side of the circle will have the least traffic, and which will involve a lot of guns fights. Paying attention to sounds...the more info the better. Im not just talking about footsteps....but firefights from far away...it lets you know where people are and will come from. Knowing the sound of each gun, so you can tell who won the fights. I will say this....top 5 situations are much different the rest of the games. Being that your stressing for your first dinner makes it harder on you. Im sure you hands sweat a bit...heart starts beating a bit faster. When its down to that point you need to plan your moves a lot more carefully. Taking a fight at the wrong time gets you shot in the back. Each game is different...its why the game doesnt go stale. There is no one thing I could tell you that will net you a dinner. You have have learn from experience and what works for you...whether you are better playing passive or aggressive...if you do better with distance fights are up close...those things. Oh...and smokes. Dear god learn to use smokes. So many people does understand how important utility items are in this game
  10. 12 points
    Good lord, I swear some of you guys have made it the entire purpose of your existence to come here and bitch about something. This selection method is great in my opinion. A rotating map on the featured option is a fair way for everyone to get in a ton of time on their favorite map, and that map only. You don't speak for everyone. Nobody likes a fascist, my dude.
  11. 12 points
    I played PUBG on its release day on xbox, december 2017. Installed on ssd external at that point as i'd been using that setup for a couple of years anyway - on the X1X i could see every building on Erangel when i jumped out of the plane. Sure it was buggy and we suffered plenty of crashes........ but it was still awesome. I said it ages ago, this one-size-fits-all approach was and still is a terrible idea, especially from Microsoft's POV. "Enhanced for the Xbox1X" was one of the taglines....... some joke that was.
  12. 11 points
    To get you in the mood for an entire weekend of PUBG...
  13. 11 points
    Honestly I think the only one that feels too big is Miramar but even still it’s not an issue. I would 100% not make them all the same size.
  14. 11 points
    Next time you play take your shoes and pants off (in-game character and your own), this will 100% refresh your leader-board 😉
  15. 11 points
    Loot is perfect. Now we can spent more time shooting, less time running around like idiots trying to find the basics.
  16. 10 points
    hello pubg people... i am back after a month without pubg. the mission was to find out, why after 1500 hours my skill gets not better in this game or if my pc is too lame for this game or wtf is wrong with this game. so i decided to play the old games like battlefield, cod or counterstrike, to proof if i loose skill or what. i difficult question after 18 years of shooter gaming. so now i can say, i am still really good. in all other games kdr over 2 and more. real good stats in all gamemods. from technical side no desync and lag. Jesus, the best thing is, if i shoot an enemy soldier... i hit him and he is dead!!! crosstarget on head or body, shoot and dead. in pubg ist only a luck game if hitdetection, hitbox, lag and desync ALLOW me to make a kill. ist a technical Fukushima in pubg. with a top pc, 100mb inet in the middle of europe... well... second part of the story is my journey to my grandparents over the easterweeekend. on travel i make a short stop at the home of my stepbrother. to my surprise he plays pubg too. i dont have a lot of contact to him , he is 12 years younger. so he shows me his gameplay and his clan, a lot of guys from his school in teamspeak. i watch over his shoulder and he was very proud to show me his esp and aimbot.... omg. never seen this live before. he tells me, always to play in squad, never do more than 5 kills, never use aimbot. so he and his complete clan plays since months undetected. makes me thinking about the whole problem in this game. so, with this technical problems and with the knowing of cheating behind the scenes, i wont be able to start a new season. in battleroyal ist the mission to win the game and be the last survivor. but ist not possible, if there is no working anticheat in this game. sure, other games have cheater too. but here its horrible. no chance for a win. no working anticheat reaction from the bosses! so i spend my last bp for chests and then i will quit it. to all, have a nice day and dont give cheaters a chance. bye
  17. 10 points
    We would love nothing more than to be able to give our community whatever they want but unfortunately, when it comes to full map selection this is not possible. Full map selection would create indefinite matchmaking queues on some maps which is something we have to avoid. As we mentioned in the latest dev post, the current map selection is not our long term plan but it was based on the feedback, polls and suggestions the console community provided with us with.
  18. 10 points
    1v1 mode needs to become a thing, for settling beef with randoms you’ve met on the battlegrounds or for a friendly 1v1 with a mate. just allow us to customise matches and start the circle a 5/6 phases in over a compound or small town and let everyone fight it out.
  19. 10 points
    I'm not sure how they are going to fix they OG version but it needs to be fixed. With that being said, the X should have been hotfixed months ago. We need the rendering order we had exactly 1 year ago. This seems like it could be fixed in minutes. The slowed down and limited number of objects that can be rendered at simultaneously has severly nerfed the X and what it can do. We now have playdough building s on the stock HDD when this was not an issue long ago. We do not need to run the same rendering order of the OG Xbox. You are actually allowed to enhance the Xbox One X.
  20. 10 points
    Wait, they're still supporting the game?
  21. 9 points
    Seriously Pubg Corp or BH or whatever you call yourself. GET THE CHINESE PLAYERS OUT OF EUROPEAN SERVERS for crying out loud! Every top10 situation you end up in theres 9 chinese players and you and they all have silenced M24's or silenced AWM's or silenced Kar98's and they are all crackshot McGee! Its obvious they all cheat, its obvious, just face it, and you tell us that want them gone that we are racists? Go screw yourself against a frozen lamp-post! They all cheat, its wellknown! Just have a look at the leaderboards on European servers, littered with HuyaTV twats and whatnot! Get some frackin backbone and stop them from beeing able to join European servers!
  22. 9 points
    Didn't work. Turns out I couldn't read with my eyes closed.
  23. 9 points
    This is Steve. You'll know if you see him
  24. 9 points
    Maaaan, I was so salty😤 I’ve been wanting to break my highest kill (all together) in a game, which was 7, I really wanted to break those double digits, I played my BEST.GAME.EVER, and got 10, kills, playing Solo on Sanhok — and I could see the last guy, but he just really outplayed and outgunned me, with an AUG, and I finished 2nd place☹️ Would have loved that 11 KILL solo dinner!! But at least I got my double digits!
  25. 9 points
    i prefer a 3rd place with 22 kills rather than 3 kills with the chicken dinner
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